Hello,
I have been testing scripts that I am working on, in the most recent version of Unity on a 64 bit Windows 7 machine. When I assign a variable the first time, then run the code everything is hunky dory. If I change the amount of the variable and run the code again, very often the variable will not be updated. To get the code to run with the updated variable, I have to rename all the variables with the find and replace tool. I’ve tried restarting the application, and even rebooting the machine when this issue arise. I was wondering if anyone else was having this same problem and if a solution has been discovered.
Best Regards,
Steve