What im trying to get at is I want it so when i click, it will check if anything is there, and if there is, it will delete it. I don't want to have it so I have to attach the script to all the objects tho, just the camera i want the script in.. how can i do this?
1 Answer
1Adapted from another answer:
function Update ()
{
if ( Input.GetMouseButtonDown(0) )
{
var hit : RaycastHit;
var ray : Ray = Camera.main.ScreenPointToRay (Input.mousePosition);
if (Physics.Raycast (ray, hit, 100.0))
{
Destroy(hit.collider.gameObject);
}
}
}