Why when I try to move my character compiler says NullReferenceException: Object reference not set to an instance of an object error on line 24, I checked it but can’t see the problem.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class ClickToMove : MonoBehaviour {
private Animator mAnimator;
private NavMeshAgent mNavMeshAgent;
private bool mRunning = false;
// Use this for initialization
void Start ()
{
mAnimator = GetComponent<Animator> ();
mNavMeshAgent = GetComponent<NavMeshAgent> ();
}
// Update is called once per frame
void Update ()
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Input.GetMouseButton (0))
{
if (Physics.Raycast (ray, out hit, 100))
{
mNavMeshAgent.destination = hit.point;
}
}
if (mNavMeshAgent.remainingDistance <= mNavMeshAgent.stoppingDistance) {
mRunning = false;
}
else
{
mRunning = true;
}
mAnimator.SetBool ("running", mRunning);
}
}