Click to play animation

Every time I try to click text to activate an animation it says that:

An Instance of type ‘UnityEnigine.Animation’ is required to access non static member ‘Play.’

This is my code:

var LevelSelect = false;

function OnMouseEnter()
{
//Change the text color of the test
renderer.material.color = Color.red;
}

function OnMouseExit()
{
//Change the text color of the test
renderer.material.color = Color.white;
}

function OnMouseDown () {

Animation.Play (“LevelSelect”);

}

What am I doing wrong?

Animation is an object such that if you were to make a variable, you’d declare it (in javascript) like: var Dance : Animation;
When you want to use that animation you’d say animation.Play(Dance). The only difference being the upper or lower case of the first letter.