public class WalkTap : MonoBehaviour, IInputClickHandler
{
private Animator _animator;
void Start()
{
GameObject avatar = GameObject.Find(“Walk”);
_animator = avatar.GetComponent();
}
public void OnInputClicked(InputClickedEventData eventData)
{
_animator.Play(“Walk”);
eventData.Use();
}
}
I have Avatar and working animator. When I put this script to sphere, avatar start to walk in click. But with avatar this script does not work. Is there something special to do before click works with avatar?