Hello
I’m working on clicker game, and i have a problem. Should i do multiple canvas, scenes or something other for shop / menu / statistics etc.?
If the game is going to be relatively simple, you could keep several canvas objects in one scene, and disable/enable them as needed, depending whats going on in the game. I usually do this even for medium complexity games, because its easier to do than switch scenes back and forth, and loads faster too (in most cases)!
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Id go for the multiple canvas appeoach aswell, that way you can create smoother transitions between your menus & remove any loading delay.
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