Hello,
I have a 3D-text, and a C# script, and i want to make the game closed, when clicked on this text… Does anybody know how to do that ?
Hello,
I have a 3D-text, and a C# script, and i want to make the game closed, when clicked on this text… Does anybody know how to do that ?
If you put a collider on that object, you can just do the classic mouse-click to raycast to action maneuver.
classic mouse-click to raycast to action maneuver. ?
Sorry, ^^ but i’m new in unity… and not as that good in C#
The example on the bottom should get you started. You can use the hit in that example to get information about the object.
This is a good time to learn how to cast rays from mouse clicks and the like, because you’re going to need a lot of that for interaction with things other than GUIs.
What exactly do i get with a ray ?
I’ve got an other way to get it done.
void OnMouseDown ()
{
}
The only thing i need now is the order to quit the game…
and the rest comes after that ^^
Things like options menu and stuff
it’s Application.Quit();
it’s working niiice
@MarkusDavey: Thanks… got it already… but thaank you ;D