Clicks registering off point

I have buttons, in a panel, moved by a scroll rect and a scrollbar, but when I try to click them, the buttons click off, look at the image, you see where I click and where the button is pressed.

the squiggle is my click pos - then you see the button clicked with its tint (the one under the sqiggle)

any help?

Go to Edit → Project settings → Player, and somewhere close to the top of your inspector you will see a “cursor hotspot.” That decides how far away from your actual cursor the clicks go through in Unity. If you find your clicks are registering too low, increase the Cursor Hotspot Y value.

Didn’t work, only the buttons in the center of the scroll seem to work accurately.

Is there any way that some buttons might be on top of the buttons that are above them in the scene? If you mess around with the button order in the hierarchy does it change the problem?

I’ll check that out and get back to you.