Hi,
I am making a minimap in my game right now, without a topdown camera.
And the player should see the other team mates in the minimap, like in counter strike.
So the player needs every position of every other client every update loop.
Can anyone give me a tip what is the best and network friendly solution for this?
The other players are already synchronized, otherwise a player wouldn’t be able to see them move around, right?
That means there is no extra networking involved here. Just get all the other player instances (*) and draw blips for them on the minimap.
- = many ways to go about this, just a few: get them by tag, get a specific component in children, or have them register locally to a list whenever one spawns or despawns
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Ok thank you @CodeSmile , I will try it…