Client-server communication.

Good afternoon!
In my project, for security purposes, the client and server are separated into different classes and namespaces. How to communicate (like [ClientRpc] and [Command]) between the client and the server, in this case?

You can’t. You can only use Network Messages in such case.
And tbh I don’t see how would that increase security. Better would be use just compiler directives.

I understand that. But maybe is there another method?
It only thing that stops me from using more uncomfortable unet (no user handovering between servers, no servers p2p, no easy RPC and serialization ) than uLink. Maybe wait a little longer? ))