Are you looking for a hassle-free way to manage copied items in Unity? Look no further than Clipper! Clipper is an efficient tool that keeps track of every copy/paste action and organizes them better than Unity’s basic copy/paste system. With Clipper, you can say goodbye to lost clips due to duplicates and trust it to take care of all your copy/paste needs with ease and confidence. It’s a quick and reliable way to streamline your workflow in Unity!
Students who can’t afford this tool may contact me in email. Btw to people who can afford please do not misuse my intentions for students and force me to not helping real students
Warning: When copying some objects which does not has a optimized GUI can cause lag when generating preview which is not issue of our tool.
Dependency:
Features:
Clip Management: Store, favorite, remove, and batch-remove clips using the Clipper window.
Interactive Actions: Interactive ways to preform copy/paste actions.
Clip Preview: Get previews of nearly every clip data, except for a few complex types.
Copy: Effortlessly saves copies of components, objects, or properties as clips.
Paste Recent Clip: Automatically apply the last-copied variant without opening the Clipper window.
Paste Values: Select and apply desired clips to targets via the Clipper window.
Paste As New (Component Only): Add selected clips as new components to targets.
Batch Copy: Swiftly copy multiple objects simultaneously.
Batch Paste: Swiftly paste on multiple instances of the same target simultaneously.
Multi-Component Copy/Paste: Select a game object, cherry-pick components copy or paste on game object at once.
Export/Import: Export and import clips as JSON! Upon import, preview clips and cherry-pick the ones you want.
P2P Transfar: Easily share clips between different Unity projects running simultaneously across separate Unity instances.
Note: Don’t forget to leave us your honest feedback. Your feedback will help us improve this tool.
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