Clone 3 times?

Hi, i’m trying to make 3 clones at 1 time, every one with a different rotation. If i make the script only create one of them, everything is fine. But how do i do 3 at a time?

Instantiate(chargedbolt, spawn.position, spawn.rotation);

Instantiate(chargedbolt, spawn1.position, spawn1.rotation);

Instantiate(chargedbolt, spawn2.position, spawn2.rotation);

//make three empty objects in your scene
//to represent spawn position markers
//name them just like this:

	void Start () {
		Transform t;
		int i = 3;
		while (i>0) {i--;
			Instantiate(chargedbolt,t.position,t.rotation) as GameObject;