I have made enemy, its colliders and script, and all seems to work fine. But when I make a copy/clone (duplicate) of it, it doesn’t work anymore. I wonder why
I can’t think of anything obvious, so you’re gonna need to be a lot more specific about what this enemy/script does, and how you are cloning it.
Ok, i fixed it. I used transform which I set in Visual editor for certain enemy only in a script of Attack. Setting transform during runtime fixed everything.