Clone of a canvas not working???

Hey guys, I got a tough one for you all. I’m in the process of making a fighting game and for the most part basically can see the home stretch. Once again I have come to a roadblock. Here’s what’s going on. So created this character select menu that instantiates a clone of my models on to a level that I choose. When I set active the canvas in the new loaded scene it doesn’t work. Initially, I thought the canvas didn’t at so I tried to use it during the character select and boom works perfectly fine. So I’m kinda at a loss here and would be greatly grateful if anyone could help me.

here’s a video on my youtube so you can get a better understanding:

My guess is, that you have another transparent image on top of the joystick that blocks the raycast. Check if there are any additional canvases in your game scene, that lie on top and block the rays.

I thought that as well, but no cigar.
I’m thoroughly confused. I don’t even know where to look to start fixing it.

Maybe you are missing an EventSystem? Try to add another canvas in your scene and see if you can click a button there.

Lol, I had just figured that out myself, such a rookie move, smh. Thanks for all your help.

LoL, too, thanks, fixed XD