Cloning a prefab into a playable avatar/skin

So I am very new to unity and I’m a bit unsure how I would go around doing this so any help would be appreciated. My objective is to create an avatar or a character model that is able to replicate a different model, weather it be a character model or object model. If possible I would like something that can copy animations etc, but it would have to use a script that is independent and doesn’t require the other model to have it.

The main thing I need to know is if it is possible and/or any help, other forums or examples you could link me.

Thnx and I hope someone can help

Any piece of code anywhere can instantiate (i.e., clone) any arbitrary asset or existing-already-in-game instance of an asset.

Handily the Instantiate<>() function returns a reference to that new clone and you can then go on and do more with it.

I recommend perhaps you start with Learn and get a feel for how instantiating things in Unity works. It’s super-simple and pretty soon you’ll start to understand your possibilities.

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