[Closed] Approx 10 "purchasingUnvailable" every day

Hi

In Unity analytics for IAP, I get about 10 purchasingUnvailable every day. Which equals about $20 loss every day.
What could this be? When is this analytics event triggered? :frowning:

This is the iOS app AR Airplanes, with Unity IAP in it’s most simple shape (an IAP button)

It can be that Unity IAP may be disabled in security settings, or the system purchasing library may be outdated. Are you also seeing a similar number of Initialization failures?

Will offline trigger this error?

Yes, being offline would trigger “PurchasingUnavailable”.