[Closed] No products available.

I am stuck on adding IAP in my unity game. I have searched and searched already as much as I can find and haven’t found a solution. I have:

Double checked the bundle ID and the product ID.
Filled all of the bank and financial agreements with Apple.
Added a IAP product in iTunesConnect.
Turned on IAP in xCode.
Removed and added my ios provisioning profile.

Unity 5.3.7.f1 Personal

Unity IAP version ## [1.9.3] - 2017-01-03

iOS

Still get a no products available response.

2933204–216932–Log.txt (4.81 KB)
2933204–216933–Purchaser.cs (9.05 KB)

@outbreak86 ,

Are you logged into a sandbox account when you are testing these purchases? The testing process is described in our Manual:

One thing that has been suggested for testing is to sign out of your normal iTunes account, but don’t sign into your Sandbox account. Launch your app, try to purchase an item, and then sign into your Sandbox account.

What is the status of your IAP products in iTunesConnect?

@ap-unity
I am not signed in on a iTunes account on the device.
Below is what my IAP product looks like.


I am pretty lost here.
Thank you for helping.

I’m having a similar problem. I could tick every point on your list.

I’m also not signed in on an iTunes account on the device before starting the app. Should we?
It’s worth mentioning, that everything works fine on Google Play. In my case, it’s quite an old app (2 years) which I just updated to include in-app purchases.

Here’s the Xcode log:

UnityIAP:Requesting product data…

UnityIAP:Received 0 products

UnityIAP:No App Receipt found

Update: I just saw that your last post is 2 weeks old. Did you solve the problem by now?

Here’s how I finally solved it: I had price tier 2b selected for all of my product on iTunesConnect. Changed it to 2 and now it’s working. Silly.

@outbreak86

Would you be able to submit a support ticket. Could you attach a sample project with your purchasing script. You can leave out your product IDs, we will use our own.

Same issue here.

I am having the same problem. My first app already uses Unity IAP but the second doesn’t load any products even though I’ve had one for the last 6 years on iTunes connect.

I sent my report to: Unity Cloud

Thanks

Same result using Codeless IAP buttons