Unity version : 2017.2.0.p4
xcode version : 9.2
Unity IAP version : 1.14.1
Platform : iOS
Sometimes I get error when I try to purchase item.
and sometimes I don’t get error and succeed to purchase.
I’m testing on sandbox mode.
here is my Xcode Log when failed to purchase.
2017-12-12 03:29:45.091053+0900 SnapFit[429:60164] [IAPManager] : Start Purchasing Product ‘noads’
[IAPManager] : Start Purchasing Product ‘noads’
IAPManager:purchaseProduct(ProductData)
KaturnFramework.Utils.DelayedCaller:OnTime()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
2017-12-12 03:29:45.096774+0900 SnapFit[429:60164] UnityIAP:purchaseProduct: noads
2017-12-12 03:29:45.103974+0900 SnapFit[429:60164] UnityIAP:UpdatedTransactions
2017-12-12 03:29:45.106204+0900 SnapFit[429:60164] purchase({0}): noads
purchase({0}): noads
KaturnFramework.Utils.DelayedCaller:OnTime()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
2017-12-12 03:29:52.586589+0900 SnapFit[429:60336] Info/GA/Analytics: Event queue: No events to send
2017-12-12 03:29:56.058070+0900 SnapFit[429:60333] Could not successfully update network info during initialization.
2017-12-12 03:30:00.620293+0900 SnapFit[429:60333] Info/GA/Analytics: Event queue: No events to send
2017-12-12 03:30:08.653490+0900 SnapFit[429:60333] Info/GA/Analytics: Event queue: No events to send
2017-12-12 03:30:10.836280+0900 SnapFit[429:60461] Could not successfully update network info during initialization.
2017-12-12 03:30:15.136826+0900 SnapFit[429:60164] UnityIAP:UpdatedTransactions
2017-12-12 03:30:15.137104+0900 SnapFit[429:60164] UnityIAP:purchaseFailed: -1005
2017-12-12 03:30:15.149397+0900 SnapFit[429:60164] onPurchaseFailedEvent({0}): noads
onPurchaseFailedEvent({0}): noads
UnityEngine.Purchasing.PurchasingManager:OnPurchaseFailed(PurchaseFailureDescription)
UnityEngine.Purchasing.Extension.UnityUtil:Update()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
2017-12-12 03:30:15.161228+0900 SnapFit[429:60164] [IAPManager] : ‘noads’ Product Purhcase Failed., Reason of ‘Unknown’
2017-12-12 03:30:15.161385+0900 SnapFit[429:60164] IAPManager:OnPurchaseFailed(Product, PurchaseFailureReason)
UnityEngine.Purchasing.Extension.UnityUtil:Update()
[IAPManager] : ‘noads’ Product Purhcase Failed., Reason of ‘Unknown’
IAPManager:OnPurchaseFailed(Product, PurchaseFailureReason)
UnityEngine.Purchasing.Extension.UnityUtil:Update()[/code]
please help me.