[Closed] What's the status of subscription support on UWP (Windows Store) builds?

Can subscriptions be used on UWP builds using Unity 2017.4.2f2 and Unity IAP 1.18.0? Are they supported on Windows Store apps?
While subscriptions are basically working on Android, Unity IAP keeps failing to initialize on UWP builds because of “Product Unavailable” errors. Now I wonder if this is a known limitation of Unity IAP 1.18.0 or if it’s an issue in the project.
Any clarifications on that topic are welcome,
Thank you,
Michael.

What device/platform on UWP are you targeting? Are you able to provide the device logs and your purchase script?

Hello Jeff,

Thank you for your help in that matter.

Target device is set to “Any device”. The app is build for Intel 32 Bit, Intel 64 Bit and ARM architecture. IAP fails to initialize on a 64 Bit Windows 10 (Desktop) system. No other architectures have been tested so far.

The script is almost identical to the one from the docs. The only thing that has been added is parsing of the window store XML receipts, which is not even reached. Honestly, the code is pretty simple…

The reason I’m asking if it’s supposed to work on UWP builds is because there are known limitations for subscriptions. And after checking everything multiple times, I got that intuition that this issue could be caused by one of those limitations. Just a wild guess though.

Btw, the App, as well as its add-ons (subscriptions) are published on the store. Id’s match as well. IAP also fails if the app is installed from the store (where it is published, but hidden right now).

Visual Studio’s debug output is attached. Please note that the company and app name have been replaced because I don’t want them to show up on internet search engines. I hope you understand.
Again, thank you,
Michael.

3488179–277719–UnityLog.txt (28.3 KB)

Do your other products besides subscriptions work on UWP?

There are only subscriptions used.
But back to the original question: Are there any known issues/limitations about windows store subscriptions? I.e. are they supposed to work?

No, Windows subscriptions are not currently supported.

Thank you for the clarification.
Will windows subscriptions be supported in 1.19.0? Rumor has it that subscription support is about to be improved with the next update. Otherwise I need a different approach on windows.

We currently maintain a set of (non-consumable IAPs) for Windows, even though we use subscription on iOS/Android. It is a pain. That said, Windows store subscription APIs have lagged (although there was something about them at Build today I think, but I haven’t caught up yet), and are also only supported on Windows 10 [Some Update or other] Release, so you’ll need to check your analytics to see what % of your customers that is to know they’ll work to replace your IAPs with.

Hi Ferretnt,

Thank you for sharing your insights. Much appreciated!
Simply raising the required windows version would be totally fine. However, if somehow possible, I’d like to stick with the subscription model, because it would keep the code clean and easy if there’s only one business logic. So any details about the upcoming version 1.19.0 and if windows subscriptions will be included, would be very appreciated.
Again, thank you,
Michael.