Yes, i can do a tutorial of my workflow. Next week, say wednesday !
Some informations before: FemaleFitA_Point_BV.zip - Includes the points and the boundary volumes i used for the FemaleFitA character in Marvelous Designer 4.
What should you do with the files in this zip-file ?
Step 1) Import the FemaleFitA figure.
Step 2) Under “Object Browser” click the A-BV tab and click Open the “FemaleFitA-BV” file.
Step 3) Back under “Object Browser” click the A-Points tab and click Open the “FemaleFitA-A-Points” file.
Step 4) Save the character with ‘File/Save As/Avatar’ as avatar.
This picture shows the import setting for the import of the FemaleFitA.
This picture shows the settings i used to export the clothings as obj-file:
You need the UV-mapper classic to create the needed uv-maps:
Wow! so cool! thank you! I’ve been working mostly with the male figure, but I haven’t set up the points or volumes…
I see I need to review some MD4 basics. THANK YOU!
This asset includes 5 different swimwear clothing parts for the use with mixamo fuse.
A bikini top, a bikini bottom and 3 swimsuits.
BikiniBottom:
Vertices: 1918
Facets: 3634
BikiniTop:
Vertices: 1543
Facets: 2894
Swimwear1:
Vertices: 4648
Facets: 9092
Swimwear2:
Vertices: 4163
Facets: 8113
Swimwear3:
Vertices: 3985
Facets: 7710
Every swimwear part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are five template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes 3 different nightwear clothing parts for the use with mixamo fuse.
Nighty1:
Vertices: 8645
Facets: 16915
Nighty2:
Vertices: 4695
Facets: 9062
Nighty2Jacket:
Vertices: 2013
Facets: 3890
Every nightwear clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are three template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes 2 pants and a skirt for the use with mixamo fuse.
The pants and the skirt fits very well to the robes !
RobePants1:
Vertices: 3771
Facets: 7476
RobePants2:
Vertices: 4017
Facets: 7968
RobeSkirt:
Vertices: 1857
Facets: 3621
Every clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a.material file for unity3d.
Every map has 1024X1024 pixels.
Included are three template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This are reworked versions from my first BODYSUIT set !
This asset includes 2 different bodysuit versions parts for the use with mixamo fuse.
Bodysuit5
Vertices: 12278
Facets: 24439
Bodysuit6
Vertices: 12306
Facets: 24495
Every sport clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are two template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This are the last reworked versions from my first BODYSUIT asset.
This asset includes 2 different bodysuit versions parts for the use with mixamo fuse.
Bodysuit7
Vertices: 13814
Facets: 27521
Bodysuit8
Vertices: 18346
Facets: 36545
Every sport clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are two template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes 3 different catsuit versions for the use with mixamo fuse.
A closed and two opened versions.
Catsuit1:
Vertices: 17855
Facets: 35543
Catsuit1_2:
Vertices: 17886
Facets: 35574
Catsuit1_3:
Vertices: 17902
Facets: 35590
Every sport clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are three template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
A new medieval dress has been released. MEDIEVAL DRESS 2.
This asset includes a medieval dresses for the use with mixamo fuse.
MedievalDress2::
Vertices: 21562
Facets: 42564
Every sport clothing part comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are one template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes 3 different catsuit versions for the use with mixamo fuse.
Catsuit2Closed:
Vertices: 6758
Facets: 13524
Catsuit2Opened1:
Vertices: 6775
Facets: 13531
Catsuit2Opened2:
Vertices: 6793
Facets: 13549
Every vatsuit versions comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are 3 template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes a fantasy toga outfit for the use with mixamo fuse.
FantasyToga2Hat:
Vertices: 1560
Facets: 3013
FantasyToga2Skirt:
Vertices: 2825
Facets: 5488
FantasyToga2Top:
Vertices: 6788
Facets: 13174
Every part from the fantasy toga 2 outfit comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are three template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes a fantasy toga outfit for the use with mixamo fuse.
FantasyToga3Skirt:
Vertices: 2776
Facets: 5366
FantasyToga3Top:
Vertices: 7285
Facets: 14060
Every part from the fantasy toga 3 outfit comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are two template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes 6 different mini clothing parts for the use with mixamo fuse.
MiniPants1:
Vertices: 897
Facets: 1703
MiniPants2:
Vertices: 740
Facets: 1389
MiniSkirt:
Vertices: 2069
Facets: 4042
MiniTop1:
Vertices: 1166
Facets: 2217
MiniTop2:
Vertices: 4506
Facets: 8876
MiniTop3:
Vertices: 1889
Facets: 3549
Every mini clothing comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are six template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes a catsuit in 4 different versions for the use with mixamo fuse.
Catsuit4Closed:
Vertices: 5849
Facets: 11677
Catsuit4Open1:
Vertices: 5878
Facets: 11706
Catsuit4Open2:
Vertices: 5896
Facets: 11724
Catsuit4Open3:
Vertices: 5926
Facets: 11754
Every catsuit versions comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are four template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.
This asset includes a stocking and a pantyhose for the use with mixamo fuse.
Pantyhose:
Vertices: 10906
Facets: 21742
Stockings:
Vertices: 9244
Facets: 18428
Every clothing comes with a default texture set.
Diffuse, normal, specular, glossy map and a material file for unity3d.
Every map has 1024X1024 pixels.
Included are two template files for your own texture creation, with your prefered graphic software.
All needed files for mixamo fuse are included:
Obj-files and ColorMask-files.