"Cloud Asset" Clouds - Particles being "cut off"

The major problem that I have with the Cloud Asset is that my particles are “cut off”. I get this ugly line at the bottom of them, making them lose the “fluffy” effect.


Everything looks beautiful here (And when I add in some more cartoony clouds it will look even more beautiful)


But in-game I’m getting these crappy lines that rotate along with my camera.

I’ve tried changing the billboard settings but if I do, the clouds rotate with my camera. I’ve tried everything from altering texture settings to altering animation settings, but I’m getting the same cut-off with these particles.

Could it be the camera distance?

enable VBL in the quality settings.
that looks a lot like the consequence of vsync off when the camera changes considerably between frames.

Tried messing with the VBL settings no change.

It was in fact the camera distance, turned out that the farclip was clipping off the clouds when it shouldn’t have been touching them. Is there any way to tell the camera not to cut out the cloud particles? I don’t want to have a ridiculously high farclip, because if I do, it will cause my entire terrain to render out (complete with the hundreds of trees) When I get super-high off the ground.