Cloud build doesn't support the current latest Unity and Unity Patch version

Hi.
Since I don’t own a Mac, Cloud Build is my only way of deploying and testing an app on an iPhone.
It’s been on several occasions now that a patch is released that has an important fix for my project, yet I can’t test it on the device for a couple more weeks because the Cloud Build support for that version comes so much later.

I created a similar thread almost a year ago, yet I this issue hasn’t been addressed.
Can this process be automated and synced in some way to the release timeline?
When can we expect that version 5.4.3p1 to be added to the list?

Thanks!

From my experience the support comes pretty close to the date when they release the patch… some versions happened to “slip” and get updated later, but in general they seem to keep it up to date.

From the 4 patches released for 5.4.2 there is not a single one on Cloud Build.

So guys, any estimate when the latest patch 5.4.3p1 will be supported?

Looks like those 5.4.2 patch releases were added just never enabled / made visible. Sorry about that. They should be there now.

Releases are usually added within a day or two of them being made publicly available. 5.4.3p1 was just released yesterday and normally I would expect it to be made available by today, but since most of the office is out for Thanksgiving weekend I would think Monday most likely (but I’ll follow up and see if we can get it added sooner).

In general, if there is a patch release you need that doesn’t show up after a few days of public release you can ping me here in the forum and I’ll follow up.

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Thank you!

@Devil_Inside : 5.4.3p1 should now be available in Unity Cloud Build.

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Thanks!
Hopefully those delays will become shorter with time.

We appear to be in a similar situation, in that we were hoping to use 5.5.0p3.