[Unity] Unsupported texture format - needs to be ARGB32, RGBA32, BGRA32, RGB24, Alpha8, RGBAFloat, RGBAHalf or one of supported compressed formats.
[Unity] UnityEngine.Texture2D:INTERNAL_CALL_GetPixelBilinear(Texture2D, Single, Single, Color&)
[Unity] UnityEngine.Texture2D:GetPixelBilinear(Single, Single)
[Unity] UnityEditor.CloudBuild.UnityIconDumper:ScaleTexture2D(Int32, Texture2D)
[Unity] UnityEditor.CloudBuild.UnityIconDumper:smile:umpAppIcon(BuildConfig)
[Unity] UnityEditor.CloudBuild.Builder:Build()
Looks like it failed to export the app icon from your project. We typically re-import the icon in a format we support during that step, just for the sake of exporting.
Offhand I’m not sure why that would fail. Can you PM me your project details so I can investigate?