Hi, I work at OneSignal and our SDK includes a build script that automatically adds an iOS Notification Service Extension.
This is an app extension, which means it will have a separate bundle ID and separate provisioning profile from the main app. This is a common situation, many apps have extensions. But Unity Cloud Build doesn’t seem to have support for uploading signing credentials for multiple app targets.
Is it possible for this script to somehow include the .p12 and .mobileprovision files so that unity cloud build doesn’t immediately fail?