I have a few cloud build questions that I can’t seem to find the answer to.
- In regards to storage → what counts towards your storage? Is it the full repository (.git folder for example)? What about the Library folder that is generated and not stored in the repository?
- Can you run custom methods for a build? Or do you only have access to the “Build Player” via Build Settings? Our game has different builds with different compile time options that we set via a static method executed via the command line.
Thanks!