Hello!
I compare two builds Cloud and within Unity. The scene looks darker in Could build. Both for IOS and Android. What may have caused the difference? Screenshots in the attachment. Thanks for any suggestions.
Hello!
I compare two builds Cloud and within Unity. The scene looks darker in Could build. Both for IOS and Android. What may have caused the difference? Screenshots in the attachment. Thanks for any suggestions.
Hi @Alex_Bo - a couple things you can check for:
The problem is also described in our knowledgebase: https://support.unity3d.com/hc/en-us/articles/205946216
Let me know if this helps- thanks!
Hey @hypeNate
The Unity versions were the same. I did use auto baking for lightmaps. After I manually built it everything is fine. Thank you for you suggestions, it was helpful.
Hey guys!
Any estimate on when Cloud Build will be able to build light maps on its own?
Thanks!