Cloud Content Delivery new Scene not found

Hello, I have set up Cloud Content Delivery for my Android app. However, it currently only works partially.

I would like to be able to upload and change new scenes.
My current process:

  1. upload a new version to Google Play
  2. create a new scene in Unity
  3. add to the addressable group
  4. build assets
  5. upload to Unity Dashboard
  6. clear Android Device Cashe
    7 Load Assets and open Scene
    → UnityEngine.AddressableAssets.InvalidKeyException
  7. upload new version to Google Play
  8. load assets and open scene
    → It works
public void LoadScene()
    {        
        m_SceneHandle = Addressables.DownloadDependenciesAsync(inputField.text, true);
        m_SceneHandle.Completed += OnSceneLoaded;
    }
    
    private void OnSceneLoaded(AsyncOperationHandle obj)
    {
        if(obj.Status == AsyncOperationStatus.Succeeded)
        {  
            Addressables.LoadSceneAsync(inputField.text, UnityEngine.SceneManagement.LoadSceneMode.Single, true);
        }
    }

If I update an existing scene, it works without uploading a Google update.
Is it not possible to upload new scenes via Cloud Content Delivery?