Hello,
On iOS, I only send saves when the player minimizes the game, and it works perfectly.
void OnApplicationPause(bool pauseStatus)
{
if (pauseStatus)
{
//Save Player Data
await SaveData.ForceSaveAsync(CachedData);
}
}
On Android, if the player minimizes the game with a swipe, it also works. But if the player minimized the game with the Home button, it does not work and data is sent only if the player returned to the game.
Perhaps there is some way to do this?