Cloud training of some sort?

Hello,

I’ve followed the ML-Agents: Hummingbirds tutorial and it was quite nice https://learn.unity.com/course/ml-agents-hummingbirds?uv=2019.3

But training a neural network is very computer intensive,
so I was wondering if (and more probably how) we can hookup a unity project and some TensorFlow providers?
I’ve seen Unity Simulation, but that will be overkill.
I just want something basic that would prevent my poor Macbook pro to ignite fire.

Does anyone have an idea how to pipe/connect those pieces (Unity / ML-agents / Google Cloud) together?

Thank you for your help :slight_smile:

Hi - can you send an email to jeffrey@unity3d.com?

Thanks,

Jeff