I recently updated my PC and am running into a problem that I didn’t have previously. When attempting to build for iOS, I get the following error:
Cocoapod installation is disabled.
If CocoaPods are not installed in your project it will not link.
I tried clicking Assets > External Dependency Manager > iOS Resolver > Install Cocoapods and nothing happens. This issue is preventing my Xcode project from including some header files for Legacy Advertisement package.
Can someone provide guidance on how to get Cocoapods installation working when building for iOS on Windows or perhaps a way to resolve this issue.
I’m running Unity 2021.3.41f1 on Windows 11.
