using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class hallucinations : MonoBehaviour
{
//varibles
public static int wow = 0;
public bool loop = false;
void Update()
{
if (hallucinateTimer.firstDidget == 0)
{
SceneManager.LoadScene(1);
wow = 1;
StartCoroutine("Test");
}
}
IEnumerator Test()
{
yield return new WaitForSeconds(1);
print("one sec in space");
}
}