building a unity example project I get:
Code Sign error: a valid provisioning profile matching the application’s Identifier ‘3294798.com.Test.test’ could not be found
Do I need to setup Xcode to find my provisioning profile or does it automatically know from keychain access? I am just building an example project to test Iphone/Ipad builds.
where you can set app IDs, register Devices to use for development and also provisioning profiles too. Those will be installed on the device through xCode device manager.
There are some HOW TO’s and videos on the site mentioned above