Hello, I was wondering if it would be better to do option 1 or 2 to make my game run smoothly
Option 1: Somehow delete the text for 2 options.Make the text say something else. play the animation for that option. Then repeat.
Option 2: Make a script saying if option 2 clicked Application.LoadLevel(); for that scene and have 100 scenes.
I would like to know from someone who has much experience to help if Option 1 or 2 works better. Thanks
-Goof
huh? you appear to be using “the options” for two different meanings at the same time, and haven’t actually said what you are trying to do…
1 Like
I asked what would be better Code that deletes the text or make code to lead different scenes. I need my game to run smoothly so I was wondering which would be best to do.And not use much data on iOS.
Kiwasi
October 2, 2015, 1:09am
4
Back up and start from the beginning here. What text? Why are you deleting it? What does deleting even mean?