Code Usage Permission

If this question exists else ware, I am sorry in advance but I was unable to find anything about it here.

Does anyone know what Unity’s policy is on Code Usage? I ask because the development team I am on is creating a 3rd person overhead shooter, just like the 3.4 Demo, AngryBots.

I was wondering what Unity’s policy is on the usage of code from their demos; specifically the character movement code and camera code. (It is almost exactly like what we were going to use)

I apologize in advance if this doesn’t make total sense, I am an artist and most certainly not a coder but I need to try and get a demo up in running in the next 2-3 weeks and this would GREATLY speed up my development if I knew I was allowed to use it.

Thanks in advance!

1 Answer

1

All assets from Unity demos are available to use freely in any way you like. The only restriction is that they must be used in Unity projects.

Thanks for the quick reply! That will help immensely!

Eric5h5: What about that lovely city scene demo from GDC 2010? That rocked! I was disappointed not to see it in 3.0+

What about it? :) If they released it as a project, then the same license would apply, but they don't release all their demos as projects. (But yes, it would be cool to see it as a project.)

That demo had the best rain effects, I was really hoping to see how that was done.