Having an issue with code compiling when making changes.
If I make any changes in a script, save them and go back to the Unity editor, the code won’t refresh. Even if the code has an error in Visual Studio, I can still run my Unity project.
I noticed this only happened since I updated to the latest version, 2019.1.5f1
Auto Refresh is already checked. I notice that the only way script changes are recognized in the Unity editor is if I right click the script, and click ‘Reimport’. Only then does the change / error appear in the console.