Link - http://dbennell.com/loadstone/
Hi this is my first unity game, it has taken me about 8 evenings to get to this stage. It’s a really simple 3D ‘Luna Lander’ clone, but landing on Mars instead.
Nothing is really textured other than the terrain. because I can’t get it to look good. And I don’t even know how to bump-map the terrain yet.
Anyway, all comments and criticism welcomed. As I would like to get better at using unity and try using it to make a client for an MMO RTS. (Think VGA Planets)
Graphics are nice, nicely done.
But… I don’t understand how to play, how to control the ship and make it stable (balanced),
keep going!
good point, I should probably add a controls page. or just a quick pointer on the title page.
Anyway it’s ‘space’ to thrust and either the arrow keys or WASD to steer.
High score!
Yay…
Well, nice game, bbuuuutttt…
- The circle has some zfighting going on from high-up
- If you land sideways, your top view will look weird…
i like this game. To control the ship from this perspective is a bit too hard because i can’t see the pitch/yaw of the ship exactly. May be you could let the player choose the perspective or using predefined perspectives (top/left) to make a fast switch possible.
keep on going!
Love it! Let the player change the camera angle, zoom in/out, etc.
Good luck!
BTW I finally beat it after a few tries, 545 was my score.