# CodeName: Physx Wars (Multiplayer FPS)

**URL:** https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141
**Category:** Community Showcases
**Created:** [July 27, 2010, 10:19am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141 "2010-07-27T10:19:05Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [July 27, 2010, 10:19am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/1 "2010-07-27T10:19:05Z")

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Hi  
Trying create something like cellfactor on unity

Here is videos:  
Team DeathMatch: [http://www.youtube.com/watch?v=O6gHtB39FpU](http://www.youtube.com/watch?v=O6gHtB39FpU)

Zombie Survive: [http://www.youtube.com/watch?v=8Pg59i1EHSQ](http://www.youtube.com/watch?v=8Pg59i1EHSQ)

**Hamachi room: physxwars1**

coming soon on facebook!

 ![354877--12805--$ae9a734b2c89_261.jpg](https://europe1.discourse-cdn.com/unity/original/4X/5/a/3/5a393fd63e848d69d26cb9395abf71620fb7cbe8.jpeg)

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [July 29, 2010, 6:58pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/2 "2010-07-29T18:58:13Z")

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> **[Brutal Strike](https://www.youtube.com/dorumonstr#p/u/3/YP4YMsO_5g4)**
>
> Hello my name is Igor and this is my Projects Showcase

gameplay update

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### Author: ![GennadiyKorol](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/gennadiykorol/32/437815_2.png) [@GennadiyKorol](https://discussions.unity.com/u/GennadiyKorol)
#### Post date: [July 29, 2010, 11:42pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/3 "2010-07-29T23:42:19Z")

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I think it’s remarkable how smooth it looks in the video considering it runs over Internet. Feels a lot like quake3, good job!

Could you tell more about the networking approach you have taken, what libraries have you used, dead reckoning, anti-lag solutions? Much appreciated.

Can’t wait to try it out in my browser 🙂  
Gennadiy

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### Author: ![anon\_34359635](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@anon\_34359635](https://discussions.unity.com/u/anon_34359635)
#### Post date: [July 30, 2010, 2:45pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/4 "2010-07-30T14:45:41Z")

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I love it! i love the way things crumble when you shoot it. i like the telekenisis (spelled wrong 😅 ) Gun! XD

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### Author: ![twitchfactor](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/twitchfactor/32/901966_2.png) [@twitchfactor](https://discussions.unity.com/u/twitchfactor)
#### Post date: [August 1, 2010, 10:32pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/5 "2010-08-01T22:32:33Z")

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Clearly people are unfamiliar with Cellfactor’s existence. :roll: 😉

Your stuff looks like a good start. You’ll probably want to adjust your environments, so things don’t clip, if you’re planning on staying 3rd person.

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### Author: ![MattFS](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/mattfs/32/127211_2.png) [@MattFS](https://discussions.unity.com/u/MattFS)
#### Post date: [August 2, 2010, 8:47am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/6 "2010-08-02T08:47:49Z")

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Remember CellFactor is **5 years old** now so being 2010 and on a damn solid engine compared to Reality Engine 😛 , up the ante and show what you can do with Unity physics! Be creative… don’t just put rigidbody boxes in until the engine crawls, do cool stuff with joints, cloth, pulleys. Be great to see a “next iteration” of a physics rich game!

Old CF vid

[![]( " - YouTube") ](https://www.youtube.com/watch?v=RNYLkwxF2EM)

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 3, 2010, 5:30am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/7 "2010-08-03T05:30:08Z")

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Another gameplay vid

> **[Brutal Strike](https://www.youtube.com/dorumonstr#p/a/u/1/CgEONk6C1ik)**
>
> Hello my name is Igor and this is my Projects Showcase

Pity that cellfactor revolution not released =(

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### Author: ![thomasmahler](https://avatars.discourse-cdn.com/v4/letter/t/d2c977/32.png) [@thomasmahler](https://discussions.unity.com/u/thomasmahler)
#### Post date: [August 3, 2010, 8:51am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/8 "2010-08-03T08:51:57Z")

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Looking pretty cool now! Would love to play it.

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 15, 2010, 5:21pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/9 "2010-08-15T17:21:50Z")

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changelog  
+teams  
+physx gun  
+chat  
+effects  
+fixed network physx lag

[![](https://europe1.discourse-cdn.com/unity/original/4X/8/f/8/8f86a759fd298232ff5bfa6b63007cd4493b5d07.jpeg "physx mutiplayer unity3d") ](https://www.youtube.com/watch?v=BK98g7Jq6kA)

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 16, 2010, 6:03pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/10 "2010-08-16T18:03:27Z")

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first 2v2 test [http://www.youtube.com/watch?v=dfo4b5AS8tU](http://www.youtube.com/watch?v=dfo4b5AS8tU)

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### Author: ![anon\_45532210](https://avatars.discourse-cdn.com/v4/letter/a/977dab/32.png) [@anon\_45532210](https://discussions.unity.com/u/anon_45532210)
#### Post date: [August 17, 2010, 2:52am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/11 "2010-08-17T02:52:51Z")

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Im truly impressed with what you have done with this!

Keep up the good work 😄

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<div class="post-metadata">

### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 17, 2010, 11:52am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/12 "2010-08-17T11:52:15Z")

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second 2v2, first stable version

[![](https://europe1.discourse-cdn.com/unity/original/4X/2/2/a/22ae5238d8ebf542cafdd4c93a6dc04e76d5f948.jpeg "unity fps shooter game") ](https://www.youtube.com/watch?v=O6gHtB39FpU)

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<div class="post-metadata">

### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 20, 2010, 7:47am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/13 "2010-08-20T07:47:11Z")

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Team Zombie Match coming soon!

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<div class="post-metadata">

### Author: ![Blacklight](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/blacklight/32/560158_2.png) [@Blacklight](https://discussions.unity.com/u/Blacklight)
#### Post date: [August 20, 2010, 10:23am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/14 "2010-08-20T10:23:08Z")

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The boxes with faces strike again! :shock:

This looks impressive.

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<div class="post-metadata">

### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 20, 2010, 9:57pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/15 "2010-08-20T21:57:24Z")

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First zombie survive test successful!

[![](https://europe1.discourse-cdn.com/unity/original/4X/c/6/1/c61351c6107b9a3a45056ebed7f51969056b9549.jpeg "Zombie Survive Unity3d Multiplayer Game") ](https://www.youtube.com/watch?v=8Pg59i1EHSQ)

 ![370969--12847--$vip_144.jpg](https://europe1.discourse-cdn.com/unity/original/3X/a/d/adac7adb9fc375840ec447a8574875b163aa9f59.jpeg)

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### Author: ![anon\_66935914](https://avatars.discourse-cdn.com/v4/letter/a/43a26b/32.png) [@anon\_66935914](https://discussions.unity.com/u/anon_66935914)
#### Post date: [August 20, 2010, 11:48pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/16 "2010-08-20T23:48:01Z")

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I really like it!

I’d also like to know what kind of networking you used.

Is it going to stay third person?

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<div class="post-metadata">

### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 21, 2010, 9:59pm UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/17 "2010-08-21T21:59:03Z")

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> [@""](#):
>
> I really like it!
> 
> I’d also like to know what kind of networking you used.
> 
> Is it going to stay third person?

Dont know, its just begin of this project. I dont have even found team yet.

> [@""](#):
>
> I’d also like to know what kind of networking you used.

Unitys network is used. Nice network engine, On “zombie video” i played with Russian friends with 130 ping =) But still no big lag visible.

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### Author: ![anon\_53195946](https://avatars.discourse-cdn.com/v4/letter/a/54ee81/32.png) [@anon\_53195946](https://discussions.unity.com/u/anon_53195946)
#### Post date: [August 22, 2010, 1:16am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/18 "2010-08-22T01:16:48Z")

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It reminds me of Babo Violent 2 except it’s third person and not top down and it has cars. ^^ Very nice.

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### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [August 29, 2010, 7:15am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/19 "2010-08-29T07:15:10Z")

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other beta test

[![](https://europe1.discourse-cdn.com/unity/original/4X/3/0/9/309a5be9deebb77d9891b60e9795314010f41944.jpeg "3d web game deathmatch") ](https://www.youtube.com/watch?v=VCc9Vu4wvmY)

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<div class="post-metadata">

### Author: ![friuns3](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/friuns3/32/87819_2.png) [@friuns3](https://discussions.unity.com/u/friuns3)
#### Post date: [September 5, 2010, 8:20am UTC](https://discussions.unity.com/t/codename-physx-wars-multiplayer-fps/419141/20 "2010-09-05T08:20:43Z")

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facebook/vkontakte integration screenshot (desktop client)

features  
+user private chat  
+lobby chat  
+stats save  
+top zombie/player kills board

 ![380647--13145--$clipboard_1_279.jpg](https://europe1.discourse-cdn.com/unity/original/3X/2/7/2780eaeaa4075677647550f11a188a1d66ce3d82.jpeg)
