Actually, only a pipeline for the scenery and graphic style is there, the character will be a spaceman in proper space suit (NASA style, but more futuristic).
Controls are almost there, gravity should be even less, jump a bit less powerful, and I don’t like the fact that the character is not physically correct, I need physics to be working properly so that’ll change a lot.
Also, try not to jump all the time: that’ll not be possible in the game, and it ruins the atmosphere
Also, use headphones, there’s some little audio effect.
Oh yes, that’s to not make the char go out of screen.
At the moment there’s the usual problem: third person camera orbiting around is often going out of scenario and that’s ugly so I try to keep it nearer as possible.
So the character feet fall out of screen and so I increase the FOV… I really don’t know how to solve something like this… maybe with some camera collision but that will come later.