Coding a game which is a better code for a single player game 3d?

So right now im using javascript for my base health,damage, and other things related to that. My question is if C+ will be a better language to learn. Im planning on taking a couple classes to learn how to script I have a very basic undertanding so far.

I suppose you mean C# and not “C+”.

Whether you use JavaScript (UnityScript, really) or C# is basically personal preference. There might be a slight difference in performance, but to my knowledge, it’s minimal.

EDIT:
While UnityScript might be easier to learn right off the bat, tutorials and general help is more available to C#.
I also started with UnityScript - I wish I had started with C#.

Oh okay, Hmmm is c# more organized or is that a user error for not understanding how to correctly organize scripts? Ill look into it more so.

If you’re looking to get better at programming in general I’d pick C#.

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C# is more explicit. This means there is less stuff going on under the hood to mess up.

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I also advocate c#.