Coding in operating system game

So, lately ive been thinking about making an OS game. But i dont feel like making more and more apps for it. So i decided i could make a code editor in the game that would be able to code with java or something. How should i make this? Because i have no idea how to do it

Like all software, one small step at a time.

The first place I would start is to make a GDD.

After you have the framework of a GDD, start making and mocking the parts within it.

As you work, keep these two steps in mind for tutorials and / or example code:

  1. do them perfectly, to the letter (zero typos, including punctuation and capitalization)
  2. stop and understand each step to understand what is going on.

If you go past anything that you don’t understand, then you’re just mimicking what you saw without actually learning, essentially wasting your own time. It’s only two steps. Don’t skip either step.

Imphenzia: How Did I Learn To Make Games:

thanks for the reply, ye ill try this once i wake up

Thanks for the link, @sngdan ! To @Danik3673: yes, please consider MiniScript as the basis for your game. It was successfully used for this purpose in GreyHack, which may be similar to what you have in mind (though focused more on multiplayer hacking). It’s also the “OS” for Mini Micro (Miniscript). I’d be happy to help you out with your project if you run into any difficulty incorporating MiniScript.