Coins not moving on pusher! (Medal game)

Right now, I am developing Magical Adventure, a medal game (coin pusher) on Unity. But I came into something.

In other games like Patole’s Patnet Resort 2, the coins move with the pusher, making it realistic. But here when I launch coins into the pusher, they stay put on the platform and not move.

How can I fix this issue?

Do the coins have rb constraints on? Are they child objects? Are they on layers that are able to collide with each other?

The coin is a prehab object (not child), while the pusher is a child of a gameobject (the Main Field object). I have the pusher and the coins on layers “Pusher” and “Coin” layers. The RB constraints of the coins are all unchecked.

Try changing your interpolation on the rigidbodies

I finally got my coins moving… I used delta time and fixed updates.