Collaborate not sync'ing...or something

Hi,

We’re using Collaborate to stay in sync between our 3 seats, working on a client project. But when we pull, the scene behaves strangely; material differences, and sometimes even things disappear entirely. This seems to be most prevalent with terrain, though the material weirdness was on a non-terrain object.

If we zip the project and sneaker-net it to the other machine, it loads and works without issue.

Has anyone else here had this problem? Is there a work-around?

PS: we’re using 5.6.0b6 at the moment.

-John Nagle
Gyoza Games

Update: It seems the 130mb terrain data file was not being sync’d. Once we sent over that file over dropbox, the terrain magically appeared. So…I don’t know what other files did not sync up, and whether or not the problem was because it was terrain data or because of the size?

Anyone from the Collab team monitoring these posts?

-John

Hi John,

Apologies for the delayed response. The best place to get the Collab team’s attention would be to post here in our forums.

As for your terrain syncing issues, is your project smaller than 2GB? If so then would you mind sharing your project by submitting a bug report (Help->Submit a bug) so that we can investigate your terrain file and debug the issue?