Collaborative Sessions limited to two devices?

Hi,

We’re experimenting with Collaborative Sessions on AR Foundation 2.2 for a multiplayer game on iOS. We’re currently able to connect and share the world on two devices, but if we add more devices they connect but then no data is passed on the third (or more) one.
Is the example currently limited to two devices or we’re missing something?

Ok we can confirm that the current implementation works correctly oy with two devices. We did our own networking solution to support more than two devices.