Collection of Animations (Biped) Ready to use in Unity

Hello Everyone,

" I’m new to the community but there is a long time i’m reading all the posts…"
Well as a coder I was always trying to find models with animations just to help me write my

scripts in unity, buuuuuuuuuut as always it is too much hard to find something ready to use, or a

good couple of animations to use with some rigged model. After studing alot, reading alot,

filling pain on my hands, almost get killed by my wife *(haha), I got it… I had to learn

animation concept and the worse, how to work with 3ds Max (I’m Cinema 4D user).

So i’m almost releasing a package with the following resources:

    • All the 107 animations that I’ve done (some of them I just got from motion capture to be more

realistic) in Biped file for 3ds Max.

    • A C# class to import all the animations from the fbx file that you exported from Max.
    • One Unity project with an character controller just to show how to use the animations.
    • A basic manual (with extra animation files) teaching how to use the biped files in max

directly to the rig or mixing more animations, and correcting position and rotation by the Graph

animation.

So if you are just like me two years ago, just a programmer and do not want to learn animation
or rigging skining, etc… I think this package was made just for you. Just for U$ 8.00.

How to use the package

PLEASE TO AVOID PROBLEMS WITH THE .BIP FILES MAKE SHURE YOU HAVE THE 3DS MAX 2012 VERSION UPDATED (THE UPDATE IS FREE FROM AUTODESC WEBSITE).

PARA OS BRASILEIROS DE PLANTÃO SE QUISEREM O PACOTE ENVIEM UM PAGAMENTO SEPARADO EM REAIS MESMO, POIS O PAYPAL NAO ACEITA PAGAMENTO EM DOLLAR DE BRASILEIRO PARA BRASILEIRO, UM ABRAÇO A TODOS.

Finaly the package it’s here.
Now Version 2.0 has more than 216 animations in Biped file for 3ds Max 2010 and 2012.

C# class to import all the animations from the fbx file that you exported from Max.

One Unity project with an character controller just to show how to use the animations.

Separated bip files with extra animations and the full compilation to use with any rigged (biped) model .

You can buy it here: http://mix.jmsistemas.com.br/steffano/ (Just U$ 9.00)

The C# script is making me curious - it imports your animations to any rig, or imports your animations to any compatible rig?

The C# Script just collect the animations inside the model that unity is importing, so you don’t need to split animations manually. in fact the class is very simple, just using AssetPostprocessor.
Sorry if I was not clear on that.
But the animation files can be put in any rig with biped done in 3ds max.
Thanks for asking.

HI,
Nice pack. Missing “throwing hand grenade” and “crouch animation”.
Add these (maybe up the price) and you have a custumer.
Happy New Year :wink:

JP

Hi there, thank you, in facte there is the Crouch animation,
//Crouch Movement
73 crouch_idle - 2209 - 2253
74 crouch_run_back_fast - 2254 - 2277
75 crouch_run_fast - 2278 - 2303
76 crouch_strafe_left_fast - 2304 - 2338
77 crouch_strafe_right_fast - 2345 - 2371
78 crouch_walk_back - 2372 - 2423
79 crouch_walk - 2425 - 2483
80 crouch_walk_left - 2484 - 2533
81 crouch_walk_right - 2534 - 2583
and I have the trow granade animation and i’m going to put it on the pack.
Hapy new year…

Hi there, I add the folowing animations to the pack
108 - drown - 4646 - 4806
109 - carry_large_box - 4807 - 5054
110 - swim - 5055 - 5135
111 - trow_granade - 5136 - 5266

https://www.youtube.com/watch?v=2W9sFyGcaX0

Nice.
Release it already !

Thank you Elias, Just wait until tomorrow, i’m correcting all the sequences at 3ds max, and writing the tutorial.

Awesome, just what i need - release :slight_smile: !

When i first read this thread , you said you were giving it away , and now theres a price tag. Dont get me wrong , its definately worth just a few small pennies, but i still have a problem with it being free one day , than seeing it a day later tagged with a price.

You can use the https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database to extend this package, with all sorts of mocap.

So where and how can I get this? :slight_smile:

No problems paying here, personally i’d charge $20 or so for this - it would have saved me a TON of time and cash a year ago when i started looking into unity3d seriously. Let us know when it’s ready to roll.

Sorry Guys about taking so long, I had an family issue, My grand father just died yesterday so was a terrible time to the family. :frowning:

Well i’m finishing it by today, and different from a BVH motion that you have to assign bones to the biped, it’s the biped motion, in other words, just create the biped or have the a model with the biped rigged and use the bip files animation and nothing else.

I’ll send some extra bip animations in case you need it. Thank you guys for the repply.

"dear willc I don’t remember where did I said I was giving this for free, from the very first post it has the tag as you say “just for 8,00” "… Sorry about that if i made you confuse. Just wanna remember that the price is not the point here, and it’s a recognition of my hard work and dedication to put this all together, learn animation and etc… I’m trying to save some time from programmers like me to just focus on programming and have some resource of animation in hand.
Believe me it’s not my intention to make money with this, i just put some price on it cause I believe every hard work worth his price.

Thank you all

Sollthar, first of all what a great idea you mentioned in your project I just love this kind of game. About the package as I mentioned above i’m finishing it, the delay it’s because I was travelling with my family cause of the death of my grand father:( but I’ll release it by today, thank you for your comments

Please keep reading this post trhead, I’ll send the information to get the package. Thank you again

Sorry for your lose. I think we can wait. :frowning:

JP

Sorry for your lose, best wishes to you and your family, good luck with your project it looks wonderful.

Thank you guys, it’s a hard time but we all know that the time will help us to recover.

Well the package is done, i’m right now trying to publish it, and the extra animations and the manual to use in 3ds max i’ll be posting here.
I’ll be here today if you need some help.

Thank you again

Hell I’m a 3d modeler and animator and I’d still buy it just for the time it would save :slight_smile: I like the fact that what you’re selling is the biped file because then we can apply it to any character we want.

Yes my friend, it’s the biped files, separated by category and the full compilation