Collection of bugs in 2022.1 beta 6

I have encountered several bugs in the latest beta (2022.1.0b6.2664). Combined, they make quite a poor user experience. But hey, I opted in for a beta :wink:

Here they are:

  • Input field for “Text” attribute constantly loses focus, each time a key is pressed (CASE 1401191)
  • InvalidOperationExceptions regularly pop in the console when editing in the UI builder (CASE 1401195)
  • Slow interactions in UI builder (CASE 1401199)

I imagine they are known issues, seeing how easy it was to run into them. But I didn’t see them anywhere, so I’m still reporting them just in case.

I hope the performance issue will not be underestimated - it seriously impacts the workflow in the UI builder.

To soften the blow of this feedback, let me briefly mention that I’m super happy with UITK & UI builder in general, and I love the new workflow & features you have managed to release :slight_smile: Really looking forward to 2022.1 out of beta!

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Same boat.

Can you link to the actual issues so we can collectively track their status?

Thanks!

Sure! Here they are:

Input field focus: https://fogbugz.unity3d.com/default.asp?1401191_b9ec3p1dbc8ufir6
InvalidOperationException: https://fogbugz.unity3d.com/default.asp?1401195_ir13cg306hln75jm
Slow interactions: https://fogbugz.unity3d.com/default.asp?1401199_alh0is3kb4bqis42

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Hey @floriankorsakissok , thanks for reporting the bugs! They’ll go through processing and reach the team for fixing soon :slight_smile:

Hi @JuliaP_Unity , we have a big issue with nevest release of 2022.1. Our big and heavy scenes now are not able to load, we can load them 15 mins in editor and no luck… Last version of 2022.1 where everything was fine was beta 8, something went terribly wrong in beta 9… Our scene in beta 8 loads in 5 secs, on beta 9 it takes forever and no luck. We have like 80k prefabs on scene, fyi.

Hello, is there anything on the Editor log that you could share with us? I recommend starting a new thread for your issue with info from the log.

If you haven’t tried yet, you can delete the Library folder in your project and try to open it again, this can sometimes fix issues with importing assets. I understand that’s not a solution, only a workaround, but if it can unblock you it’s worth the shot :slight_smile:

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Hi, thanks for replay. There is nothing specific in editor.log. Opening scene… then You have Progress Dialog (“busy for 20 min…”)… No I didn’t start new thread. Yes, we always do import without Library folder to newest release. But as mentioned above, we narrowed down when this issue came to live (by testing almost every beta release).