Collide with object trigger - why animation only occurs on first encounter with trigger

when I play the lights are active at gameplay, then when the first time I collide with the trigger the animation occurs, then when I exit the trigger the lights turn off and the animation stops(which is what I wanted), but then when I collide a second time the lights still turn on but the animation stops. How do I get the animation to repeat? I have set up an animation controlled by the animator. The first step is idle then when I collide with ‘Cylinder’ animation occurs, then when I exit it stops as coded, but lights ony turn on in second collision but animation doesnt reoccur?

You might want to try resetting your triggers whenever you switch off your lights. Are you also aware that your Cylinder parameter is a bool not a trigger?