Hi.I have very simple game where are 5 colliliders 2d.
One is on circle(Player),and others are up,down,left,right side to detect if there is collision with ball.
My problem is that when player eats ball(first / middle collilider 2d) i get one debug log which is “Player eat ball.”
But when i hit ball with one of colliliders on side i get “Zone eats ball” and second log “Player eat”.
Player collilider is not toutching with ball in any way there is some space between side colliliders and player.
I use separated classes in one was player collider 2d methond and second class is destroy with collider 2d method.
But it doesnt help