Collider Dragging

Hi

I have a moving platform which is moving with transform.Translate.
It has only collider, no rigidbody. And my player has rigidbody so that
it can step on the platform.

The problem is when my player contacts with the platform,
the platform gets dragged a bit(slows down for a sec).

Is there a solution to solve this?

You should use a kinematic rigidbody and it will be ok.

Here read the paragraph titled coliders interactions

Colliders