Hello, I am working on a developing a puzzle game. Problem is I have around 5 triangular objects. Now I want to know HOW to have a compound collider for them. I mean what primitive colliders should I use to make the compound one? I dont want to use the Mesh collider as it is too processor intensive.
@arb1205 I guess your game is 3D so you cant use Polygon collider? then you can create triangle from squares
Kinda stupid but hope it works
You can use Polygon Collider 2D. It is the better option for this case.