collider is bigger than it seems

200129-6uk8cd.gif

when i start the game, colliders do this i don’t know what to do.

collider_issue here’s bigger version unity restricts size.

It seems like the problem is not that the colliders are bigger, the problem is that there is a small collision, that collision pushes the objects away from each others.

Can you look closely to check if any collider is overlapping with another?